The Calling is a team Vs team game about the summoning of Elder Gods, made up of small distinct rounds where team members must work together to win. 

The Calling is a multiplayer game that has two teams who are either trying to summon Cthulhu or prevent it. 

The game’s worldview is inspired by Lovecraftian horror and pays tribute to the Call of Cthulhu. The game's narrative is based on the conflict between human detectives and cultists (believers of the Elder Gods). 

The summoning ceremony takes place over several rounds. Each has the teams either do or disrupt an activity using various mechanics. This follows a dynamic story arc, that is distinct to each team. 

The aim is to get teams working together in a fun way that creates moments of interaction that they will remember. There is an element of combat within the game, but it is not the focus. The focus is communication and team play. 






Will you join the team that is trying to save the world?


The Great Cthulhu is thy master. Let him come and bring us all under his whim

A page from the Necronomicon

"Over the many years I have spent researching the unnerving volumes found in the basement of the Miskatonic University, this one page has always had the most impact upon me.

I found myself, drawn repeatedly, to the three sets of images. And it has taken all of my effort, and what's left of my sanity, to finally decrypt their meanings.

What dies can be reborn. That is the meaning of the top most set of hieroglyphs. For those that pass over to the other side, can be brought back by those that lead them.

The middle section appears to be instructions for the alignment of stones. But what happens on alignment I am too afraid to imagine...

The final set of hieroglyphs, gives those of unnatural belief, a way to summon forth entities of immense power. I know not how to control them, for the texts do not say, but only the foolish or cursed would consider it.

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn......"

Professor Charles D Ward
Miskatonic University, Arkham. 1923

The Calling was created as part of the Connected Games module of the Masters in Game Development (Design) at Kingston University by Vincent Clifford and Tianshu Zhang

Please see the Game Design page for examples of the game's design and it's concepts

We are both open to discuss the game and it's concepts further. Please reach out to us using the email addresses above. We'd love to hear your thoughts and comments.